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ld58/code/game/aabb.h

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#if !defined(LD_GAME_AABB_H_)
#define LD_GAME_AABB_H_
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#include "../core/types.h"
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#include "../core/macros.h"
typedef struct AABB AABB;
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struct AABB
{
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V2f pos;
V2f size;
};
function bool AABB_Collide(AABB a, AABB b);
function bool AABB_Point(AABB a, V2f v);
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function bool AABB_Slab(V2f origin, V2f point, AABB a);
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function V2f AABB_Centre(AABB a);
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function bool AABB_Circle(F32 rad, V2f radOrigin, AABB a);
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#endif // LD_GAME_AABB_H_