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ld58/code/game/world.h

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2025-10-04 21:08:52 +01:00
#if !defined(LD_GAME_WORLD_H_)
#define LD_GAME_WORLD_H_
typedef struct World World;
struct World {
NPC[128] npcs;
u32 npcCount;
};
#endif // LD_GAME_WORLD_H_