Files
ld58/code/game/player.h

12 lines
229 B
C
Raw Normal View History

2025-10-04 15:53:55 +01:00
#include "core/types.h"
#include <SDL3/SDL_events.h>
#include "../core/macros.h"
typedef struct Player Player;
struct Player
{
V2f pos;
2025-10-04 17:36:47 +01:00
U32 bulletsLoaded;
2025-10-04 15:53:55 +01:00
};
function void PlayerUpdate(SDL_Event *event, Player *player);