11 lines
156 B
C
11 lines
156 B
C
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#if !defined(LD_GAME_NPC_H_)
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#define LD_GAME_NPC_H_
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#include "aabb.h"
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typedef struct NPC NPC;
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struct NPC {
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AABB collision;
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};
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#endif // LD_GAME_NPC_H_
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