Merge branch 'debug/world_change' of yibble.dev:bulmanator/ld58 into debug
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@@ -83,5 +83,6 @@ function void UpdateBandit(F32 delta, Bandit *bandit, World *world);
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function void LoadWorld(M_Arena *arena, World *world);
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function void SaveWorld(World *world);
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function void GenerateNavMesh(M_Arena *arena, World *world);
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#endif // LD_GAME_WORLD_H_
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