Added rect draw api
Added some new maths types Updated shaders to use new D_Rect structure Added rect buffers to frames Misc cleanup
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@@ -4,6 +4,7 @@
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#include <assert.h>
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#define Assert(exp) assert(exp)
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#define StaticAssert(exp) static_assert(exp, #exp)
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#define ArraySize(x) (sizeof(x) / sizeof((x)[0]))
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#define Min(a, b) ((a) < (b) ? (a) : (b))
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