Added rect draw api

Added some new maths types
Updated shaders to use new D_Rect structure
Added rect buffers to frames
Misc cleanup
This commit is contained in:
2025-10-05 14:27:05 +01:00
parent 3b8c50a361
commit 1757fc4b96
14 changed files with 432 additions and 121 deletions

View File

@@ -16,7 +16,7 @@ void updateNPC(F32 delta, NPC *npc, World *world) {
npc->path = Nav_Path(world->navMesh, npc->currentNavNode, npc->targetNavNode);
printf("done\n");
npc->walkTimer = 0;
printf("%*.s started walking to %d\n", Sv(npc->name), npc->targetNavNode);
printf("%.*s started walking to %d\n", Sv(npc->name), npc->targetNavNode);
}
break;
case NPC_ACTION_WALKING: