diff --git a/code/game/impl/player.c b/code/game/impl/player.c index 756f5f5..ae8ded7 100644 --- a/code/game/impl/player.c +++ b/code/game/impl/player.c @@ -8,16 +8,19 @@ void PlayerUpdate(SDL_Event *event, Player *player) switch(key.key) { case SDLK_W: { player->pos.y += 10; + break; } case SDLK_A: { player->pos.x -= 10; + break; } case SDLK_D: { player->pos.x += 10; + break; } case SDLK_S: { player->pos.y -= 10; + break; } } - printf("Player: %f %f\n", player->pos.x, player->pos.y); }