feat: Added basic shooting
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@@ -147,4 +147,6 @@ function U32 Random_U32(Random *rnd, U32 min, U32 max);
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function F32 Random_Unilateral(Random *rnd);
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function F32 Random_Bilateral(Random *rnd);
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V2f V2f_Clip(V2f screen_xy, V2f screen_size);
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#endif // LD_CORE_MATH_H_
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