Added camera

Moved some math types
Added some more vector types
Did the camera matrix calulations
Updated shaders to take push constants
This commit is contained in:
2025-10-05 02:40:59 +01:00
parent 2c67896cf2
commit 3b8c50a361
15 changed files with 355 additions and 70 deletions

View File

@@ -34,7 +34,6 @@ struct NavMesh{
NavNode nodes[NAV_MAX_NODES];
};
function NavPath Nav_Path(NavMesh mesh, U32 start, U32 end);
function NavPath Nav_Path(NavMesh *mesh, U32 start, U32 end);
#endif