feat: Fix loading
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@@ -67,7 +67,7 @@ void SaveWorld(M_Arena *arena, World *world) {
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World *LoadWorld(M_Arena *arena) {
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World *LoadWorld(M_Arena *arena) {
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printf("loading world\n");
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printf("loading world\n");
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OS_Handle file = FS_FileOpen(S("world.sgdat"), FS_ACCESS_WRITE);
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OS_Handle file = FS_FileOpen(S("world.sgdat"), FS_ACCESS_READ);
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World *world = M_ArenaPush(arena, World);
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World *world = M_ArenaPush(arena, World);
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NavMesh *navMesh = M_ArenaPush(arena, NavMesh);
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NavMesh *navMesh = M_ArenaPush(arena, NavMesh);
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FS_FileRead(file, world, sizeof(World), 0);
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FS_FileRead(file, world, sizeof(World), 0);
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