Added random number generator
Fixed typo in calculate camera Removed some warning
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@@ -23,7 +23,7 @@ struct G_State {
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function void G_ImagesLoad(G_State *game);
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function void G_PipelinesLoad(G_State *game);
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function void G_CalulateCamera(G_Camera *camera, F32 aspect);
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function void G_CalculateCamera(G_Camera *camera, F32 aspect);
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#include "aabb.h"
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#include "player.h"
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