chore: Update aabb header guard to game rather than core

This commit is contained in:
2025-10-04 15:13:31 +01:00
parent a9f12532b4
commit 7a27309c5b

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@@ -1,5 +1,5 @@
#if !defined(LD_CORE_AABB_H_) #if !defined(LD_GAME_AABB_H_)
#define LD_CORE_AABB_H_ #define LD_GAME_AABB_H_
#include "types.h" #include "types.h"
#include "../core/macros.h" #include "../core/macros.h"
@@ -14,4 +14,4 @@ struct AABB {
function bool AABB_Collide(AABB a, AABB b); function bool AABB_Collide(AABB a, AABB b);
function bool AABB_Point(AABB a, V2f v); function bool AABB_Point(AABB a, V2f v);
#endif // LD_CORE_AABB_H_ #endif // LD_GAME_AABB_H_