fix: make it compile
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
#include <SDL3/SDL_keycode.h>
|
||||
#include <stdio.h>
|
||||
#include "../outfit.h"
|
||||
#include <npc.h>
|
||||
#include "../npc.h"
|
||||
|
||||
|
||||
void PlayerInit(G_State *game, Player *player) {
|
||||
@@ -69,11 +69,11 @@ void PlayerInput(SDL_Event *event, Player *player)
|
||||
}
|
||||
case SDLK_E:
|
||||
{
|
||||
for(int i = 0; player->world->npmCount; i++){
|
||||
NPC *npc = player->world->npcs[i];
|
||||
for(int i = 0; player->world->npcCount; i++){
|
||||
NPC *npc = &player->world->npcs[i];
|
||||
if(AABB_Circle(npc->interationRadius, npc->collision.pos, player->collision) && !npc->infoGiven){
|
||||
npc->infoGiven=true;
|
||||
player->knownDetails[player->detailCount] = player->world->bandit->outfitChoices[player->detailCount];
|
||||
player->knownDetails[player->detailCount] = player->world->bandit.outfitChoices[player->detailCount];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user