Merge branch 'debug'

Fixed some warnings
This commit is contained in:
2025-10-06 19:52:28 +01:00
3 changed files with 132 additions and 81 deletions

View File

@@ -398,6 +398,7 @@ int main(int argc, char **argv)
G_Editor editor = game->editor;
F32 tilex = cast(F32) floor(editor.cursor.x+TILE_SIZE/2);
F32 tiley = cast(F32) floor(editor.cursor.y+TILE_SIZE/2);
switch(game->editor.mode) {
case G_EDITOR_MODE_TILE: {
World_Tile asset = game->world->tileTypes[editor.currentAsset];
@@ -419,7 +420,7 @@ int main(int argc, char **argv)
.texture=0,
.dim=game->world->hitboxes[i].size,
.flags=D_RECT_IGNORE_ASPECT,
.c=V4F(100,0,0,0.7),
.c=V4F(100,0,0,0.7f),
);
}
break;