movey boy

This commit is contained in:
2025-10-04 15:53:55 +01:00
parent 7a27309c5b
commit a6266a336b
3 changed files with 86 additions and 40 deletions

View File

@@ -8,17 +8,22 @@
#include "vulkan/core.h"
int main(int argc, char **argv) {
#include "game/impl/player.c"
int main(int argc, char **argv)
{
(void)argc;
(void)argv;
if (!SDL_Init(SDL_INIT_VIDEO)) {
if (!SDL_Init(SDL_INIT_VIDEO))
{
printf("[Error] :: Failed to initialise SDL3 (%s)\n", SDL_GetError());
return 1;
}
SDL_Window *window = SDL_CreateWindow("Ludum", 1280, 720, SDL_WINDOW_HIGH_PIXEL_DENSITY);
if (!window) {
if (!window)
{
printf("[Error] :: Failed to create window (%s)\n", SDL_GetError());
return 1;
}
@@ -26,10 +31,19 @@ int main(int argc, char **argv) {
Vk_Setup(window);
bool running = true;
while (running) {
Player player;
player.pos.x = 0;
player.pos.y = 0;
while (running)
{
SDL_Event e;
while (SDL_PollEvent(&e)) {
if (e.type == SDL_EVENT_QUIT) { running = false; }
while (SDL_PollEvent(&e))
{
PlayerUpdate(&e, &player);
if (e.type == SDL_EVENT_QUIT)
{
running = false;
}
}
int w, h;
@@ -37,7 +51,6 @@ int main(int argc, char **argv) {
Vk_Frame *frame = Vk_FrameBegin(window);
VkCommandBuffer cmd = frame->cmd;
VkImageMemoryBarrier2 colour_optimal = {0};
colour_optimal.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2;
colour_optimal.srcStageMask = VK_PIPELINE_STAGE_2_NONE;

22
code/game/impl/player.c Normal file
View File

@@ -0,0 +1,22 @@
#include "../player.h"
void PlayerUpdate(SDL_Event *event, Player *player)
{
SDL_KeyboardEvent key = event->key;
if (key.key == SDLK_W)
{
player->pos.y += 10;
}
if (key.key == SDLK_A)
{
player->pos.x -= 10;
}
if (key.key == SDLK_D)
{
player->pos.x += 10;
}
if (key.key == SDLK_S)
{
player->pos.y -= 10;
}
}

11
code/game/player.h Normal file
View File

@@ -0,0 +1,11 @@
#include "core/types.h"
#include <SDL3/SDL_events.h>
#include "../core/macros.h"
typedef struct Player Player;
struct Player
{
V2f pos;
};
function void PlayerUpdate(SDL_Event *event, Player *player);