Added image loading
Added some string functions and macros Added path listing on windows Added assets
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36
code/core/string.h
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36
code/core/string.h
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#if !defined(LD_CORE_STRING_H_)
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#define LD_CORE_STRING_H_
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#define S(x) Str8_Wrap(sizeof(x) - sizeof(*(x)), (U8 *) (x))
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#define Sz(x) Str8_WrapZ((U8 *) (x))
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#define Sv(x) (int) (x).count, (x).data
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#define Sf(arena, fmt, ...) Str8_Format(arena, fmt, ##__VA_ARGS__)
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function Str8 Str8_Wrap(S64 count, U8 *data);
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function Str8 Str8_WrapRange(U8 *start, U8 *end);
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function Str8 Str8_WrapZ(U8 *data);
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function Str8 Str8_Copy(M_Arena *arena, Str8 s);
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function Str8 Str8_Format(M_Arena *arena, const char *format, ...);
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function Str8 Str8_FormatArgs(M_Arena *arena, const char *format, va_list args);
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typedef U32 Str8_EqualFlags;
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enum {
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STR8_EQUAL_IGNORE_CASE = (1 << 0)
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};
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function B32 Str8_Equal(Str8 a, Str8 b, Str8_EqualFlags flags);
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function Str8 Str8_Prefix(Str8 s, S64 count);
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function Str8 Str8_Suffix(Str8 s, S64 count);
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function Str8 Str8_RemoveAfterLast(Str8 s, U8 c);
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function B32 Str8_EndsWith(Str8 s, Str8 suffix);
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function U8 Chr_ToUppercase(U8 c);
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function U8 Chr_ToLowercase(U8 c);
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#endif // LD_CORE_STRING_H_
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