feat: added npc poi for custom npcs
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@@ -66,7 +66,7 @@ int main(int argc, char **argv)
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World *world = M_ArenaPush(arena, World);
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game->world = world;
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world->random = Random_Seed(29237489723847);
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world->npcCount = 1023;
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world->npcCount = 100;
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for(int i = 0; i < world->npcCount; i++) {
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NPC *npc1 = &world->npcs[i];
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npc1->collision.pos.x = 15;
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