Added animations
Added new assets for the player Added lookups for assets Initial sound testing Re-enabled temp world drawing
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@@ -29,6 +29,20 @@ Str8 Str8_WrapZ(U8 *data) {
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return result;
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}
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#define FNV_OFFSET_BIAS ((U64) 0xCBF29CE484222325)
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#define FNV_PRIME ((U64) 0x100000001B3)
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U64 Str8_Hash(Str8 v) {
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U64 result = FNV_OFFSET_BIAS;
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for (S64 it = 0; it < v.count; ++it) {
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result ^= v.data[it];
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result *= FNV_PRIME;
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}
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return result;
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}
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Str8 Str8_Copy(M_Arena *arena, Str8 s) {
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Str8 result;
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result.count = s.count;
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