player health
This commit is contained in:
@@ -143,6 +143,7 @@ int main(int argc, char **argv)
|
||||
world->player.collision.size.y = 2;
|
||||
world->player.bulletsLoaded = PLAYER_BULLET_COUNT;
|
||||
world->player.reloadTimer = 0;
|
||||
world->player.health = 3;
|
||||
world->player.currentArea = WORLD_AREA_OUTSIDE;
|
||||
for(int i =0; i< 4200; i++) {
|
||||
world->map[i] = map[i];
|
||||
|
||||
Reference in New Issue
Block a user