feat: Player controller
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@@ -121,6 +121,9 @@ function V3f M4x4F_VMul3(Mat4x4F m, V3f v);
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function Mat4x4FInv M4x4F_Perspective(F32 fov, F32 aspect, F32 nearp, F32 farp);
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function Mat4x4FInv M4x4F_CameraView(V3f x, V3f y, V3f z, V3f p);
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function V2f NormaliseV2F(V2f x);
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function V2f V2f_Scale(V2f x, F32 scale);
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// Random
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function Random Random_Seed(U64 seed);
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