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1d70f3ae20
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feat: Add player breaks
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2025-10-05 14:47:54 +01:00 |
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5d48ed9c19
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Merge remote-tracking branch 'origin'
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2025-10-05 14:46:04 +01:00 |
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1f97d81133
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feat: initial bandit and more npc tweaks
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2025-10-05 14:42:19 +01:00 |
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1757fc4b96
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Added rect draw api
Added some new maths types
Updated shaders to use new D_Rect structure
Added rect buffers to frames
Misc cleanup
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2025-10-05 14:27:05 +01:00 |
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3b8c50a361
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Added camera
Moved some math types
Added some more vector types
Did the camera matrix calulations
Updated shaders to take push constants
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2025-10-05 02:40:59 +01:00 |
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2c67896cf2
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Made navmesh compile on Windows
Small updates to remove warnings
Testing nonuniform descriptor access in shader
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2025-10-05 01:31:39 +01:00 |
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175f4da59b
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chore: Fix printf
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2025-10-05 00:31:52 +01:00 |
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50efa6d8c0
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Merge remote-tracking branch 'origin'
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2025-10-05 00:30:33 +01:00 |
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ab96fa3eeb
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feat: Basic NPC wandering
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2025-10-05 00:25:37 +01:00 |
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e4c1bc0a1c
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Merge branch 'main' of yibble.dev:bulmanator/ld58
Fixed conflicts
Added "code" directory for include to make it easier to include core
headers
Stopped warnings (probably cl specific)
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2025-10-04 21:58:14 +01:00 |
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249109f117
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Merge remote-tracking branch 'origin'
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2025-10-04 21:09:17 +01:00 |
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d0d79d0551
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feat: Added nav and start of npc stuff
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2025-10-04 21:08:52 +01:00 |
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a6266a336b
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movey boy
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2025-10-04 15:53:55 +01:00 |
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a9f12532b4
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feat: collision functions added
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2025-10-04 14:57:09 +01:00 |
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