Commit Graph

20 Commits

Author SHA1 Message Date
8dc0ac1d3e Merge remote-tracking branch 'origin' 2025-10-05 16:51:59 +01:00
222575b318 feat: People go walkies 2025-10-05 16:49:18 +01:00
628a6c5ade raycast fin 2025-10-05 16:12:23 +01:00
c8dfcd857e raycast start 2025-10-05 16:11:47 +01:00
394366480b feat: Random npc walkabouts 2025-10-05 15:32:57 +01:00
5cabf845b6 Added random number generator
Fixed typo in calculate camera
Removed some warning
2025-10-05 15:17:37 +01:00
1d70f3ae20 feat: Add player breaks 2025-10-05 14:47:54 +01:00
5d48ed9c19 Merge remote-tracking branch 'origin' 2025-10-05 14:46:04 +01:00
1f97d81133 feat: initial bandit and more npc tweaks 2025-10-05 14:42:19 +01:00
1757fc4b96 Added rect draw api
Added some new maths types
Updated shaders to use new D_Rect structure
Added rect buffers to frames
Misc cleanup
2025-10-05 14:27:05 +01:00
3b8c50a361 Added camera
Moved some math types
Added some more vector types
Did the camera matrix calulations
Updated shaders to take push constants
2025-10-05 02:40:59 +01:00
2c67896cf2 Made navmesh compile on Windows
Small updates to remove warnings
Testing nonuniform descriptor access in shader
2025-10-05 01:31:39 +01:00
175f4da59b chore: Fix printf 2025-10-05 00:31:52 +01:00
50efa6d8c0 Merge remote-tracking branch 'origin' 2025-10-05 00:30:33 +01:00
ab96fa3eeb feat: Basic NPC wandering 2025-10-05 00:25:37 +01:00
e4c1bc0a1c Merge branch 'main' of yibble.dev:bulmanator/ld58
Fixed conflicts
Added "code" directory for include to make it easier to include core
headers
Stopped warnings (probably cl specific)
2025-10-04 21:58:14 +01:00
249109f117 Merge remote-tracking branch 'origin' 2025-10-04 21:09:17 +01:00
d0d79d0551 feat: Added nav and start of npc stuff 2025-10-04 21:08:52 +01:00
a6266a336b movey boy 2025-10-04 15:53:55 +01:00
a9f12532b4 feat: collision functions added 2025-10-04 14:57:09 +01:00