#!/bin/sh set -e pushd "$(dirname $0)" > /dev/null if [[ ! -d "build" ]]; then mkdir "build" fi pushd "build" > /dev/null release=0 deps=0 for a in $* do let $a=1 done if [[ ! -d "deps" ]] then deps=1 fi if [[ $deps == 1 ]] then # We don't build SDL3 like on windows, this assumes you have it installed instead. We can't # just ship with the version of SDL3 we want because the shared object system is bad echo "[Building dependencies]" rm -rf "deps" mkdir -p "deps/stb" cp ../thirdparty/stb/*.h deps/stb fi echo "[Building source]" COMPILER_OPTS="-Wall -Wno-missing-braces -Wno-unused-function -I'deps/stb'" LINKER_OPTS="-lSDL3" if [[ $release == 1 ]] then echo "[Release build]" gcc -O2 -Werror $COMPILER_OPTS -DLD_RELEASE=1 $(realpath "../code/first.c") -o "ludum" $LINKER_OPTS else echo "[Debug build]" gcc -O0 -g -ggdb $COMPILER_OPTS $(realpath "../code/first.c") -o "ldebug" $LINKER_OPTS fi