120 lines
4.0 KiB
C
120 lines
4.0 KiB
C
#include <stdio.h>
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#include <stdbool.h>
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#include <SDL3/SDL.h>
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#include "core/core.h"
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#include "core/types.h"
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#include "os/core.h"
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#include "vulkan/core.h"
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int main(int argc, char **argv) {
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(void) argc;
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(void) argv;
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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printf("[Error] :: Failed to initialise SDL3 (%s)\n", SDL_GetError());
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return 1;
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}
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SDL_Window *window = SDL_CreateWindow("Ludum", 1280, 720, SDL_WINDOW_HIGH_PIXEL_DENSITY);
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if (!window) {
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printf("[Error] :: Failed to create window (%s)\n", SDL_GetError());
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return 1;
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}
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Vk_Setup(window);
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bool running = true;
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while (running) {
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SDL_Event e;
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while (SDL_PollEvent(&e)) {
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if (e.type == SDL_EVENT_QUIT) { running = false; }
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}
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int w, h;
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SDL_GetWindowSizeInPixels(window, &w, &h);
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Vk_Frame *frame = Vk_FrameBegin(window);
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VkCommandBuffer cmd = frame->cmd;
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VkImageMemoryBarrier2 colour_optimal = { 0 };
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colour_optimal.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2;
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colour_optimal.srcStageMask = VK_PIPELINE_STAGE_2_NONE;
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colour_optimal.srcAccessMask = VK_ACCESS_2_NONE;
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colour_optimal.dstStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT;
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colour_optimal.dstAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT;
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colour_optimal.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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colour_optimal.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colour_optimal.image = vk.swapchain.images[frame->image];
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colour_optimal.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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colour_optimal.subresourceRange.layerCount = 1;
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colour_optimal.subresourceRange.levelCount = 1;
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VkDependencyInfo colour_barrier = { 0 };
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colour_barrier.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO;
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colour_barrier.imageMemoryBarrierCount = 1;
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colour_barrier.pImageMemoryBarriers = &colour_optimal;
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vk.CmdPipelineBarrier2(cmd, &colour_barrier);
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VkClearValue clear_colour;
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clear_colour.color.float32[0] = 1.0f;
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clear_colour.color.float32[1] = 0.0f;
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clear_colour.color.float32[2] = 0.0f;
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clear_colour.color.float32[3] = 1.0f;
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VkRenderingAttachmentInfo colour_attachment = { 0 };
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colour_attachment.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO;
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colour_attachment.imageView = vk.swapchain.views[frame->image];
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colour_attachment.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colour_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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colour_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colour_attachment.clearValue = clear_colour;
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VkRenderingInfo rendering_info = { 0 };
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rendering_info.sType = VK_STRUCTURE_TYPE_RENDERING_INFO;
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rendering_info.renderArea = (VkRect2D) { 0, 0, w, h };
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rendering_info.layerCount = 1;
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rendering_info.colorAttachmentCount = 1;
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rendering_info.pColorAttachments = &colour_attachment;
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vk.CmdBeginRendering(cmd, &rendering_info);
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vk.CmdEndRendering(cmd);
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VkImageMemoryBarrier2 present_src = { 0 };
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present_src.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2;
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present_src.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT;
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present_src.srcAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT;
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present_src.dstStageMask = VK_PIPELINE_STAGE_2_NONE;
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present_src.dstAccessMask = VK_ACCESS_2_NONE;
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present_src.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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present_src.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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present_src.image = vk.swapchain.images[frame->image];
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present_src.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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present_src.subresourceRange.layerCount = 1;
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present_src.subresourceRange.levelCount = 1;
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VkDependencyInfo to_present = { 0 };
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to_present.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO;
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to_present.imageMemoryBarrierCount = 1;
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to_present.pImageMemoryBarriers = &present_src;
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vk.CmdPipelineBarrier2(cmd, &to_present);
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Vk_FrameEnd();
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}
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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}
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#include "core/core.c"
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#include "os/core.c"
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#include "vulkan/core.c"
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