Files
ld58/code/game/player.h
2025-10-05 00:25:37 +01:00

12 lines
210 B
C

#include "../core/types.h"
#include <SDL3/SDL_events.h>
#include "../core/macros.h"
typedef struct Player Player;
struct Player
{
V2f pos;
};
function void PlayerUpdate(SDL_Event *event, Player *player);