Files
ld58/assets/tile_detail_6.png
James Bulman 187359f747 Drawing a textured quad
Added new assets
Loaded all texture assets into game state
Loaded the basic pipeline
Setup a hard-coded quad to test drawing
Created a very jank vertex struct
Added ReadEntireFile for filesystem
Added getting file size from file handle
Added a descriptor pool to each in flight frame
Changed Vk_BufferCreate to handle multiple uses
Added shader building to the windows.bat build script
2025-10-04 21:42:04 +01:00

317 B
16x16px

/bulmanator/ld58/raw/commit/dbff261805a901e3448b617321891954eb7f6daa/assets/tile_detail_6.png