Files
ld58/assets/path_middle_edge.png
James Bulman 187359f747 Drawing a textured quad
Added new assets
Loaded all texture assets into game state
Loaded the basic pipeline
Setup a hard-coded quad to test drawing
Created a very jank vertex struct
Added ReadEntireFile for filesystem
Added getting file size from file handle
Added a descriptor pool to each in flight frame
Changed Vk_BufferCreate to handle multiple uses
Added shader building to the windows.bat build script
2025-10-04 21:42:04 +01:00

453 B
16x16px

/bulmanator/ld58/raw/commit/df2c02a6a935b923449c6bc33136293324156644/assets/path_middle_edge.png