Fixed conflicts Added "code" directory for include to make it easier to include core headers Stopped warnings (probably cl specific)
19 lines
293 B
C
19 lines
293 B
C
#if !defined(LD_GAME_AABB_H_)
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#define LD_GAME_AABB_H_
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#include "../core/types.h"
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#include "../core/macros.h"
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typedef struct AABB AABB;
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struct AABB {
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V2f pos;
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V2f size;
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};
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function bool AABB_Collide(AABB a, AABB b);
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function bool AABB_Point(AABB a, V2f v);
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#endif // LD_GAME_AABB_H_
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