Files
ld58/code/game/world.h
James Bulman e4c1bc0a1c Merge branch 'main' of yibble.dev:bulmanator/ld58
Fixed conflicts
Added "code" directory for include to make it easier to include core
headers
Stopped warnings (probably cl specific)
2025-10-04 21:58:14 +01:00

11 lines
165 B
C

#if !defined(LD_GAME_WORLD_H_)
#define LD_GAME_WORLD_H_
typedef struct World World;
struct World {
NPC npcs[128];
U32 npcCount;
};
#endif // LD_GAME_WORLD_H_