Fixed conflicts Added "code" directory for include to make it easier to include core headers Stopped warnings (probably cl specific)
11 lines
165 B
C
11 lines
165 B
C
#if !defined(LD_GAME_WORLD_H_)
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#define LD_GAME_WORLD_H_
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typedef struct World World;
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struct World {
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NPC npcs[128];
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U32 npcCount;
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};
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#endif // LD_GAME_WORLD_H_
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