Files
ld58/code/game/impl/player.c
2025-10-05 14:47:54 +01:00

27 lines
489 B
C

#include "../player.h"
#include <SDL3/SDL_keycode.h>
#include <stdio.h>
void PlayerUpdate(SDL_Event *event, Player *player)
{
SDL_KeyboardEvent key = event->key;
switch(key.key) {
case SDLK_W: {
player->pos.y += 10;
break;
}
case SDLK_A: {
player->pos.x -= 10;
break;
}
case SDLK_D: {
player->pos.x += 10;
break;
}
case SDLK_S: {
player->pos.y -= 10;
break;
}
}
}