feat: Add player breaks

This commit is contained in:
2025-10-05 14:47:54 +01:00
parent 5d48ed9c19
commit 1d70f3ae20

View File

@@ -8,16 +8,19 @@ void PlayerUpdate(SDL_Event *event, Player *player)
switch(key.key) { switch(key.key) {
case SDLK_W: { case SDLK_W: {
player->pos.y += 10; player->pos.y += 10;
break;
} }
case SDLK_A: { case SDLK_A: {
player->pos.x -= 10; player->pos.x -= 10;
break;
} }
case SDLK_D: { case SDLK_D: {
player->pos.x += 10; player->pos.x += 10;
break;
} }
case SDLK_S: { case SDLK_S: {
player->pos.y -= 10; player->pos.y -= 10;
break;
} }
} }
printf("Player: %f %f\n", player->pos.x, player->pos.y);
} }