feat: Basic NPC wandering
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@@ -1,4 +1,4 @@
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#include "core/types.h"
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#include "../core/types.h"
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#include <SDL3/SDL_events.h>
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#include "../core/macros.h"
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@@ -8,4 +8,4 @@ struct Player
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V2f pos;
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};
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function void PlayerUpdate(SDL_Event *event, Player *player);
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function void PlayerUpdate(SDL_Event *event, Player *player);
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