7 Commits

Author SHA1 Message Date
1757fc4b96 Added rect draw api
Added some new maths types
Updated shaders to use new D_Rect structure
Added rect buffers to frames
Misc cleanup
2025-10-05 14:27:05 +01:00
3b8c50a361 Added camera
Moved some math types
Added some more vector types
Did the camera matrix calulations
Updated shaders to take push constants
2025-10-05 02:40:59 +01:00
187359f747 Drawing a textured quad
Added new assets
Loaded all texture assets into game state
Loaded the basic pipeline
Setup a hard-coded quad to test drawing
Created a very jank vertex struct
Added ReadEntireFile for filesystem
Added getting file size from file handle
Added a descriptor pool to each in flight frame
Changed Vk_BufferCreate to handle multiple uses
Added shader building to the windows.bat build script
2025-10-04 21:42:04 +01:00
b1a805cea8 Added image loading
Added some string functions and macros
Added path listing on windows
Added assets
2025-10-04 17:24:30 +01:00
5f07239374 Added memory arena
Fixed frames in flight validation error in vulkan
Added some utility macros
Added function decorator macros
Added some consolidation headers/code include files
2025-10-04 00:46:26 +01:00
9f2ef576b9 Red screen on Linux
Oddly no validation error
2025-10-03 20:42:04 +01:00
655964852c Red screen?
Initalised vulkan for rendering bar some validation errors
Added core types, platform detection and util macros
2025-10-03 20:04:40 +01:00