187359f747e6be6fc9bac3d52620a0e3af33d580
Added new assets Loaded all texture assets into game state Loaded the basic pipeline Setup a hard-coded quad to test drawing Created a very jank vertex struct Added ReadEntireFile for filesystem Added getting file size from file handle Added a descriptor pool to each in flight frame Changed Vk_BufferCreate to handle multiple uses Added shader building to the windows.bat build script
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Languages
C
97.1%
Batchfile
1.1%
GLSL
1%
Shell
0.8%