Files
ld58/code/game/world.h

11 lines
165 B
C

#if !defined(LD_GAME_WORLD_H_)
#define LD_GAME_WORLD_H_
typedef struct World World;
struct World {
NPC[128] npcs;
u32 npcCount;
};
#endif // LD_GAME_WORLD_H_