Commit Graph

66 Commits

Author SHA1 Message Date
f93b543924 chore: fix \n 2025-10-06 21:30:13 +01:00
72a86ddb41 Merge remote-tracking branch 'origin' 2025-10-06 21:19:44 +01:00
680d375b8c feat: Added portals 2025-10-06 21:07:55 +01:00
87d3c9087e Merge branch 'debug'
Fixed some warnings
2025-10-06 19:52:28 +01:00
0c33944721 Merge branch 'debug/world_change' of yibble.dev:bulmanator/ld58 into debug 2025-10-06 19:38:14 +01:00
c1fb705f68 Fixed level saving and loading 2025-10-06 19:36:41 +01:00
be49003a8d Merge remote-tracking branch 'origin' 2025-10-06 19:32:12 +01:00
7b7f088116 fix: save/load 2025-10-06 19:27:45 +01:00
d9957eead1 feat: Nav mesh generation 2025-10-06 18:23:47 +01:00
cb10bd10b6 Merge branch 'main' of yibble.dev:bulmanator/ld58 2025-10-06 17:55:32 +01:00
a6577f520b Fixed ???
Some files have been renamed
2025-10-06 17:49:08 +01:00
d54b4df4c2 player health 2025-10-06 17:45:58 +01:00
fcc7adfb22 added badman shooting and reloading 2025-10-06 17:30:49 +01:00
c4cf8f532b feat: World loading that's broken 2025-10-06 16:35:22 +01:00
8a360df98a feat: Hitbox drawing 2025-10-06 14:50:32 +01:00
3a84947750 feat: Basic level editing 2025-10-06 14:26:00 +01:00
3e527f473b feat: Fix loading 2025-10-06 11:31:35 +01:00
ab8301f475 feat (BROKEN): Save world code 2025-10-06 01:49:10 +01:00
08cbfaeb71 Merge remote-tracking branch 'origin' 2025-10-06 01:12:08 +01:00
2f52bb3097 feat: save world written 2025-10-06 01:10:44 +01:00
a9612b2d57 Fixed some warnings
Moved global width/height
2025-10-06 01:01:28 +01:00
139b14ed71 Merge branch 'main' of yibble.dev:bulmanator/ld58 2025-10-06 00:57:13 +01:00
c721839dfa Added animations
Added new assets for the player
Added lookups for assets
Initial sound testing
Re-enabled temp world drawing
2025-10-06 00:52:16 +01:00
24e9b472c3 use slab aabb for gunshots 2025-10-06 00:48:41 +01:00
b09bdc6209 map tiles 2025-10-06 00:38:10 +01:00
64a84e3a8d feat: different rooms added
feat: shooting bandit added
2025-10-05 23:36:50 +01:00
319bb441ed feat: Added basic shooting 2025-10-05 22:35:34 +01:00
3eb8683ce3 Merge branch 'main' of yibble.dev:bulmanator/ld58 2025-10-05 21:19:14 +01:00
eb3c81cd04 Added unproject
Broken and buggy font stuff
Fixed some typos
Fixed draw rect not using dim properly
2025-10-05 21:11:18 +01:00
635e7b1c1e feat: Initial bandit roaming 2025-10-05 21:05:29 +01:00
b8f47b8f61 feat: added npc poi for custom npcs 2025-10-05 18:28:58 +01:00
e20e537e97 feat: Player controller 2025-10-05 18:05:01 +01:00
98095c907f chore: removed nav printf 2025-10-05 16:53:56 +01:00
8dc0ac1d3e Merge remote-tracking branch 'origin' 2025-10-05 16:51:59 +01:00
222575b318 feat: People go walkies 2025-10-05 16:49:18 +01:00
628a6c5ade raycast fin 2025-10-05 16:12:23 +01:00
c8dfcd857e raycast start 2025-10-05 16:11:47 +01:00
394366480b feat: Random npc walkabouts 2025-10-05 15:32:57 +01:00
8f148b6894 Merge remote-tracking branch 'origin' 2025-10-05 15:22:09 +01:00
7306c8fba4 chore: struct reorg 2025-10-05 15:21:23 +01:00
5cabf845b6 Added random number generator
Fixed typo in calculate camera
Removed some warning
2025-10-05 15:17:37 +01:00
1d70f3ae20 feat: Add player breaks 2025-10-05 14:47:54 +01:00
5d48ed9c19 Merge remote-tracking branch 'origin' 2025-10-05 14:46:04 +01:00
1f97d81133 feat: initial bandit and more npc tweaks 2025-10-05 14:42:19 +01:00
1757fc4b96 Added rect draw api
Added some new maths types
Updated shaders to use new D_Rect structure
Added rect buffers to frames
Misc cleanup
2025-10-05 14:27:05 +01:00
3b8c50a361 Added camera
Moved some math types
Added some more vector types
Did the camera matrix calulations
Updated shaders to take push constants
2025-10-05 02:40:59 +01:00
2c67896cf2 Made navmesh compile on Windows
Small updates to remove warnings
Testing nonuniform descriptor access in shader
2025-10-05 01:31:39 +01:00
175f4da59b chore: Fix printf 2025-10-05 00:31:52 +01:00
50efa6d8c0 Merge remote-tracking branch 'origin' 2025-10-05 00:30:33 +01:00
ab96fa3eeb feat: Basic NPC wandering 2025-10-05 00:25:37 +01:00